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Absolute Zero is a Combat Gear or commonly, Gear, classified under the Assault System category. From the gameplay standpoint, it is considered as Gear 2. Since Absolute Zero is used during combat, it is considered a Combat Equipment. It it is possible to use gears to damage and defeat enemies and break destructible objects.
Note: All numeric values (except the power level) mentioned are only applicable to the default state of the gear. It may be possible to increase or decrease the net values using inscriptions, but they will not be shown.
Description and Alternative Items
For the alternative item, see Cryo Glaive
Absolute Zero is an upgraded Cryo Glaive. It is an Assault System Freezing device that locks onto 5 targets. When it hits an enemy, it can detonate ice explosions that stagger enemies.
This item has a special ability, which is a procedural perk that can be activated by performing an action mentioned in its masterwork perk.
Masterwork Perk: Hitting an enemy detonates an ice explosion.
Obtaining Methods
Absolute Zero can be obtained in the following ways:
- Loot
- Guardians' Gifts (Tomb of Cariff)
- Regulator Store (When available)
- Crafting (Masterwork only)
Blueprint and Crafting
Absolute Zero is an item that can be crafted. It requires different amounts of resources depending upon its rarity. Complete the requirement in Blueprint Acquisition to unlock the Blueprint. Then craft the item in the Forge using the resources.
Unlocked blueprints can be found in the Craft tab located under the appropriate combat equipment slot (Gear/Gear/Component) of a javelin in the loadouts tab of the Forge.
The following table provides insights on blueprint and crafting requirements:
| Blueprint Acquisition |
Absolute Zero Blueprint |
Crafted Absolute Zero |
| |
|---|---|---|---|---|
| Absolute Zero Challenge |
Required Crafting Resources
|
|
Trivia (May Contain Spoilers)
- Absolute Zero and Cryo Glaive have a small blast radius.
- Gears are the only combat items that share their base design with their upgraded design.

